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Online Casino Craps > Articles > Basic Tips While Learning to Play Craps

Basic Tips to Follow While Learning to Play Craps

  1. The only way to get a mathematical edge at craps. When you bet "don't", once you are up on the numbers, you are doing great because you are rooting for the seven, which has six chances of appearing in 36 possible combinations of two six sided dice. (see the chart above) The six and eight can each be made five ways. So when you are up on the "don't" six, you have six ways to win (on the number seven) and five ways to lose. When the bet is $10 you would win $60, lose $50, and be ahead by $10.
  2. The odds bet. Many players make "pass" line bets and can't afford to take odds or full odds behind the bet once the ponts are set. The casino has no edge on the odds and in the long run your expectation is to break even. That could be a lot of casino fun with no expected cost!
  3. "Don't pass" or don't "come" with odds. Put the least amount on the "don't pass" or "don't come" and the most on odds afterwards. The house has a 1.40 percent edge on the "don't pass" and "don't come" bets, but no edge on the odds bets.
  4. "Pass" or "come" with odds. The house has a 1.41 percent edge on "pass" and "come", but, again, no edge on the odds.
  5. Place six or eight to win. When you place 6 or 8 to win in multiples of $6, the casino has only a 1.52 percent edge. You'll get $7 for your $6.
  6. Place six or eight to "lose". You place $5 "lose". If the seven shows, you win $4. The house edge is 1.82 percent.
  7. "Lay" against four or ten. The house edge is 2.44 percent.
  8. Place five or nine to "lose. If the seven shows you win. The house edge is 2.50 percent.
  9. When you "lay" odds, bet "don't pass" in multiples of $6, and bet ll on double odds to get a multiple of $12.
  10. When you bet "pass", wager a multiple of $5 so your double odds are in multiples of $10.
  11. In the come-out roll odds are in favor of the shooter. S/he has a better chance of throwing a 7 or 11 than a 2, 3 or 12.
  12. If the come-out roll results in a point being made, the odds of winning go down. The shooter is now more likely to throw a 7 than the point number.
  13. The odds of throwing a 7 are constant at 6 in 36 or 16.7%
  14. The odds of throwing a 4 or 10 are 3 in 36 or 8.3%
  15. The odds of throwing a 5 or 9 are 4 in 36 or 11.1%
  16. The odds of throwing a 6 or 8 are 5 in 36 or 13.9%
  17. Know the odds payoffs of the bets you intend to make.
  18. Make bets where the house advantage is the lowest. Do not make "proposition" bets.
  19. "Take" or "lay" the maximum allowed odds. If the wagers are too high for you, make small flat bets.
  20. If you really have to place bets on 4 or 10, or 5 or 9, "buy" them.
  21. As a rule, after the points are fixed, don't add to "pass" or "come" bets.
  22. After the points are fixed, don't remove your "don't pass" or "don't come" bets.
  23. Set a goal and quit while you're ahead.
  24. Set a loss limit and don't lose more than you can afford to.
  25. Increase your bets when winning, decrease them when losing.

 

 

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